April 2024
Nov. 10, 2023

Unveiling New Layers: The Intriguing Storytelling of ”For All Mankind” Season Four

In this episode of the Sci-Fi Talk , host Tony Tellado explores"For All Mankind: Season Four." The conversation delves into the new season, offering a behind-the-scenes look at the making of the show, including its storytelling, design, and scientifi...

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Sci-Fi Talk

In this episode of the Sci-Fi Talk , host Tony Tellado explores"For All Mankind: Season Four." The conversation delves into the new season, offering a behind-the-scenes look at the making of the show, including its storytelling, design, and scientific accuracy. Executive Producer Ronald D Moore shares insights on the unique angle of the season, focusing on the upstairs-downstairs dynamic, brought to life as the Martian base expands to include both astronauts and civilian workers. The team sheds light on the challenges and complexities of shooting in Bulgaria, which stood in for Russia, and the creative decisions that contributed to the authentic portrayal of the setting. Seth Reed, the production designer discusses the expansion of Happy Valley and how the show's design aimed to reflect the protective needs of life on Mars.  Subscribe To Sci-Fi Talk Plus  Hey It's Free

Transcript

Ronald D Moore Executive Producer - On the Upstairs Down Stairs levels of Happy Valley

We thought it was really interesting aspect of what would really happen as you started to expand
 
the Martian base, that not everyone up there was there just as an astronaut, that you started bringing
 
up more civilians and that they would come up for different reasons. And for some of them, 
it's just job and way to sort of make money for their families. And it was interesting to then put 
those people together and see what the conflicts would be between the miners and the astronauts
 
and the sort of social interaction between the two of them and realizing how different people are 
paid and how money was starting to come into space in real way. And it felt like it was about things
 
that were happening today, because now we have several private space companies that are entering 
into this world and, well, how are they going to interact with each other? And once we start doing things
 
like having bases, how is that all going to work? And it just felt like really interesting story to tell.

Maril Davis, Executive Producer - Shooting in Bulgeria 

Yeah, it was tough, I'm not going to lie. And lot of credit goes to our producer, Seth Edelstein, who 
coordinated most of that, and our team in Bulgaria, it's always tough. mean, it's tough to film in another
country,period. But when you're filming in both places, we tried to push everything kind of down towards
 
the end, and it worked out well. mean, it was kind of seamless and certainly works for Margot's journey, 
which think, for me, is her storyline. This season is one of the highlights. And love the authenticity that
 
Bulgaria gave us in those scenes because obviously it would have been lot easier to try to figure out 
where to shoot that in Los Angeles, but being able to go there and having that ability know, being in 
place that had such different feeling, think just adds this amazing color to the story.

Production Designer Seth Reed

Happy Valley is now more than 200 people and encompasses living quarters both above ground 
and below ground. And it also incorporates number of very specialized structures, like commissary
and medical bay, all kinds of things. So the underground areas, some of the reference that we used
would be, it looked like the inside of battleship. In other words, we're deep underground. We see lot of
pipes. We see lot of structure holding things together. And more than anything, it's protection against 
radiation.

Ester Marquis Costume Designer 

Wwere just talking about this, actually. Margot Madison Wren, of course, is very intense actor, 
and she brings to the table this wonderful sort of distillation of her character. We spent lot of time
 
fitting in fittings and looking at the pieces that we were wanting to use. Ren, of course, as you can see,
 
her visual appearance has gone under some major changes. Hair and makeup have done wonderful
 
job. It was my turn to sort of add little extra component. And as you know, at the beginning, we see 
Wren in Russia. So there's an important sort of shift of her clothing there.

Garrett Reisman - NASA Tech Advisor

Well, it's interesting because now, even though it's 2000 and 320 years in the past, they've so far
 
eclipsed anything we've actually done in space, that it was much easier to point out individual errors 
or talk about how accurate it was when we had Apollo capsules and space shuttles. But now it's harder| to say that. But what we try now to do is stay within the laws of physics the best we can and still tell 
very compelling story. 

Ben Nedivi - Executive Producer/Co-Creator on Updating to the 2000's

 We're dealing with the ideas that are not even done yet, or they're in the early infancy of ideas. 
It's lot of theoretical stuff. So we found ourselves going from, like, researchers telling us, well, this
 
happened. This didn't happen to our researchers actually arguing with each other. And Matt and 
having to hold them apart and decide which way to go. So on one hand, it's exciting because think
 
the promise of the show was always that it becomes more science fiction the further you go.

Matt Wolpert - Executive Producer/Co-Creator on Following Mars arc 

It was definitely season three. Getting to Mars was really big season. And so one of the struggles 
was, well, how do we top that? And think what we've done, by expanding the footprint of the Mars
 
base and the types of people that get to go to space and be on that base, the laborers as opposed
 
to the astronauts, people who haven't trained their whole lives to go to space but are just looking to 
support their families. That tension in the base is really what drives the season. And in terms of how 
much of this was pre planned, it's kind of mixture of both, honestly, we had discussions in the very 
beginning of season one about an overall arc of the show, which we've held. lot of that remains. But 
you always want to leave that flexibility to explore and find new moments as you go through the season.